Swtor PvP Innovativation

Swtor PvP Innovativation

The fact that Swtor references are made to Warhammer Online -

makes me more optimistic that the PvP in SWTOR will at the very least be up to par. In case many people don't know, the PvP Warfront that's been mentioned is one where you fight to control 3 turrets to take down an enemy ship.

Let's not kid ourselves here. When a Developer calls this Objective-based PvP, I think it's only partly true. 'They're all active at the same time.' It's basically King of the Hill where you need 2/3 to win. Very similar for example to what RIFT did where they have 4 banners around the map you hold to gain points over time. This is almost exactly the same. I have a much BETTER interpretation of what this SHOULD mean, and not what it actually does.

What I picture as Objective-based 'all active at the same time from the start' is much more open and diverse. Give us multiple objectives we can accomplish to 'evolve' the Warfront in favor of us and make other difficult objectives easier.

Now I'll reference 3 games you may or may not know and what they each add to this concept:

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